Physics Based 3D Rock Blast Movement Modelling
- Organization:
- International Society of Explosives Engineers
- Pages:
- 9
- File Size:
- 954 KB
- Publication Date:
- Jan 26, 2026
Abstract
An important aspect of blasting is rock movement and final muck configuration. Computer modeling of this process has been done in 2D for many years, revealing insights into the blasting process and enabling some design optimization. Since blasting is inherently a 3D process, 2D modeling misses the 3D aspects of blasting results and can lead to inaccurate conclusions. Software development environments in many fields are evolving in 3D, enabled by steadily increasing computer speed, memory, and software efficiency. These same environments are also available for modeling of many physical processes, including rock blasting. This paper documents the development of 3D blast movement modeling techniques that utilize 3D computational mechanics and modern computing environments to predict explosive induced movement of hundreds of thousands of distinct cubic elements representing the rock mass. Blast induced ore travel and final location can now be predicted with reasonable accuracy and acceptable run times.
The importance of Energy Partitioning was documented and demonstrated by GEM-2D (Geologic Element Motion) at the ISEE conference in 2024. This software is titled GEM-3D and includes this Energy Partitioning capability.
This paper documents a GEM-3D example of ore movement during rock blasting and demonstrates ore dilution as well as the final location of different rock types as influenced by the blast.
Citation
APA: (2026) Physics Based 3D Rock Blast Movement Modelling
MLA: Physics Based 3D Rock Blast Movement Modelling. International Society of Explosives Engineers, 2026.