The Use of Computer Graphics and Virtual Reality to Model FSV Operations

- Organization:
- The Australasian Institute of Mining and Metallurgy
- Pages:
- 6
- File Size:
- 741 KB
- Publication Date:
- Jan 1, 1995
Abstract
This paper aims to provide the reader with an insight into the field of computer graphics and Virtual Reality (VR), and show how both have been applied to the general area of Free Steered Vehicle (FSV) operations underground. It first explains this developing computer technology and explains its advantages over existing CAD based solutions. This paper deals with the graphical applications and implications of building models within a computer's memory. It then continues to describe the problems with Free Steered Vehicle operations. The work already carried out in the field of VR is explained, and the production of a VR system addressing the problems with fitting cameras to aid the driver's field of view is detailed. Another possible use of VR is also explained - the concept of risk regions, demonstrating its uses in the examination of proposed operational methods. Examples of possible uses are given, and its potential advantages over existing methods discussed. A case study of a computer-generated video involved with the safety of operations of FSVs is also presented. This addresses the precautions that pedestrians should take to ensure safe working in areas where FSVs are operating. This paper then concludes with possible further applications for computer graphics and VR, and the on-going research into these two technologies.
Citation
APA:
(1995) The Use of Computer Graphics and Virtual Reality to Model FSV OperationsMLA: The Use of Computer Graphics and Virtual Reality to Model FSV Operations. The Australasian Institute of Mining and Metallurgy, 1995.